How to Draw a Black Panther

Panther

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AnnoG03_PzV_Panther.png

Overview
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[Client Values; Actual values in

]

1,380,000Credits Cost
1200 340 HP Hit Points
44.45/45 26.47/48 t Weight Limit

Crew

  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader

Mobility

650 700 hp Engine Power
55/20 km/h Speed Limit
30 32 deg/s Traverse
14.62 26.45 hp/t Power/Wt Ratio
Yes Yes Pivot

Armor

// mm Hull Armor
100/45/45 120/60/60 mm Turret Armor

Armament


{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||


{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||

AP/APCR/HE


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{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||

AP/APCR/HE

Shells

109/2800/98

109/2800/98

Shell Cost
135/135/175 135/135/175 HP Damage
150/194/38 198/244/38 mm Penetration


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14.29 r/m

Standard Gun

Reload Times
Nominal: 4.2 s
50% Crew: 5.2 s
75% Crew: 4.54 s
100% Crew: 4.03 s
Rammer: 3.63 s
Vents: 3.94 s
Both: 3.55 s
Both and BiA: 3.47 s
Both and Max Crew %:3.33 s

See Crew, Consumables, or Equipment for more information.


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15 r/m

Standard Gun

Reload Times
Nominal: 4 s
50% Crew: 4.96 s
75% Crew: 4.33 s
100% Crew: 3.84 s
Rammer: 3.46 s
Vents: 3.76 s
Both: 3.38 s
Both and BiA: 3.31 s
Both and Max Crew %:3.17 s

See Crew, Consumables, or Equipment for more information.

Rate of Fire


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1929.15

Standard Gun

Using Shell Type 1 (135 Damage):

Theoretical Damage Per Minute
Nominal DPM: 1929.15
50% Crew: 1557.9
75% Crew: 1783.35
100% Crew: 2011.5
100% Crew
Vents: 2057.4
Rammer: 2235.6
Both: 2285.55
Both and BiA: 2335.5
Both and Max Crew %:2436.75

Advantageous Damage Per Minute
First-shot DPM: 2064.15
50% Crew: 1692.9
75% Crew: 1918.35
100% Crew: 2146.5
100% Crew
Rammer: 2370.6
Vents: 2192.4
Both: 2420.55
Both and BiA: 2470.5
Both and Max Crew %:2571.75

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (135 Damage):

Theoretical Damage Per Minute
Nominal DPM: 1929.15
50% Crew: 1557.9
75% Crew: 1783.35
100% Crew: 2011.5
100% Crew
Vents: 2057.4
Rammer: 2235.6
Both: 2285.55
Both and BiA: 2335.5
Both and Max Crew %:2436.75

Advantageous Damage Per Minute
First-shot DPM: 2064.15
50% Crew: 1692.9
75% Crew: 1918.35
100% Crew: 2146.5
100% Crew
Rammer: 2370.6
Vents: 2192.4
Both: 2420.55
Both and BiA: 2470.5
Both and Max Crew %:2571.75

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2500.75
50% Crew: 2019.5
75% Crew: 2311.75
100% Crew: 2607.5
100% Crew
Vents: 2667
Rammer: 2898
Both: 2962.75
Both and BiA: 3027.5
Both and Max Crew %:3158.75

Advantageous Damage Per Minute
First-shot DPM: 2675.75
50% Crew: 2194.5
75% Crew: 2486.75
100% Crew: 2782.5
100% Crew
Rammer: 3073
Vents: 2842
Both: 3137.75
Both and BiA: 3202.5
Both and Max Crew %:3333.75

See here, here, or here for more information.


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2025

Standard Gun

Using Shell Type 1 (135 Damage):

Theoretical Damage Per Minute
Nominal DPM: 2025
50% Crew: 1634.85
75% Crew: 1872.45
100% Crew: 2111.4
100% Crew
Vents: 2158.65
Rammer: 2346.3
Both: 2398.95
Both and BiA: 2451.6
Both and Max Crew %:2558.25

Advantageous Damage Per Minute
First-shot DPM: 2160
50% Crew: 1769.85
75% Crew: 2007.45
100% Crew: 2246.4
100% Crew
Rammer: 2481.3
Vents: 2293.65
Both: 2533.95
Both and BiA: 2586.6
Both and Max Crew %:2693.25

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (135 Damage):

Theoretical Damage Per Minute
Nominal DPM: 2025
50% Crew: 1634.85
75% Crew: 1872.45
100% Crew: 2111.4
100% Crew
Vents: 2158.65
Rammer: 2346.3
Both: 2398.95
Both and BiA: 2451.6
Both and Max Crew %:2558.25

Advantageous Damage Per Minute
First-shot DPM: 2160
50% Crew: 1769.85
75% Crew: 2007.45
100% Crew: 2246.4
100% Crew
Rammer: 2481.3
Vents: 2293.65
Both: 2533.95
Both and BiA: 2586.6
Both and Max Crew %:2693.25

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2625
50% Crew: 2119.25
75% Crew: 2427.25
100% Crew: 2737
100% Crew
Vents: 2798.25
Rammer: 3041.5
Both: 3109.75
Both and BiA: 3178
Both and Max Crew %:3316.25

Advantageous Damage Per Minute
First-shot DPM: 2800
50% Crew: 2294.25
75% Crew: 2602.25
100% Crew: 2912
100% Crew
Rammer: 3216.5
Vents: 2973.25
Both: 3284.75
Both and BiA: 3353
Both and Max Crew %:3491.25

See here, here, or here for more information.

Damage Per Minute

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0.35 m

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents:0.321 m
Maximum possible: 0.308 m

For more details, see Crew

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0.32 m

With 50% Crew: 0.396 m
With 75% Crew: 0.346 m
With 100% Crew: 0.307 m
With BiA: 0.3 m
With BiA and Vents:0.294 m
Maximum possible: 0.281 m

For more details, see Crew

Accuracy

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2.3 s

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents:2.11 s
With both and GLD:1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment

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2.3 s

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents:2.11 s
With both and GLD:1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment

Aim time
30 30 deg/s Turret Traverse
360° Gun Arc
-8°/+18° -8°/+20° Elevation Arc
95 80 rounds Ammo Capacity

General

20 20  % Chance of Fire
370 m 380 m View Range
310 m 710 m Signal Range

Values are Stock - click for Top Values are Top - click for Stock

VII

AnnoG03_PzV_Panther.png

1380000

The Panther is a German tier 7 medium tank.

This famous tank was produced from January 1943 through April 1945, with a total of 5,796 vehicles built plus eight vehicles built on the F series chassis.

Upon reaching the Panther, you will quickly find that the inherited sniper playstyle still applies. At stock, the Panther is armed with the 7.5 cm KwK 42 L/70 which, although a bit low on damage, has sufficient penetration and accuracy for its tier. Its lack of firepower, added to the weak hull sides, make this tank an easy victim in firefights. Once the Panther is fully upgraded and sporting the long, accurate 7.5 cm KwK 45 L/100, it's one of the best sniping tanks in tier. While it has a low damage totals, and a fairly slow rate of fire for a 75mm gun, it can penetrate virtually all lower tier tanks from any range, as well as higher tier opponents with well aimed shots. The Panther shines as an excellent mobile-sniper, but as top tier can contribute on the front lines as well.

The Panther leads to the Panther II.

simondswooduousted.blogspot.com

Source: https://wiki.wargaming.net/en/Tank:G03_PzV_Panther

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